Kaloyan Andonov, GCV Analytics, evaluates the rise in corporate-backed rounds raised by emerging VR & AR enterprises
When Facebook acquired Oculus Rift in 2014, Mark Zuckerberg said: “Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together.” Since then, Facebook and numerous corporate venturers have increased their commitments to enterprises developing such technologies.
Virtual reality (VR) is widely understood to be any computer-generated 3D simulation with which…